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PHOEBE RUN

3D ANIMATION

July 2025
Sarah Rig by Lupin House
Responsible for: Animation in Autodesk Maya and rendering in Blender
I’ve always been a fan of Friends, and “Phoebe Run” has been on my to-animate list for a while. This run comes from Season 6, Episode 7: The One Where Phoebe Runs. I wanted to capture the loose, carefree, and chaotic energy of that scene and translate it into a fun character animation study.

I also thought it’d be fun to document the process, so I screen-recorded the whole time I animated. Here’s the time-lapse of the different stages: blocking, splining, and polish!
Blocking:
Splining:
Polish:
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