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PROCEDURAL CICAK CRAWL
PROCEDURAL ANIMATION
August 2025
Responsible for: Modeling, rigging, and procedural animation in Blender
I challenged myself to create a fully procedural animation setup for this lizard — and boy, I did not expect how deep the rabbit hole would go. From figuring out foot placement to binding the armature along a curve, it became an in-depth exploration of Geometry Nodes and procedural animation workflows in Blender.
Along the way, I collected the references and tutorials I found most helpful. If you're interested in learning procedural animation or getting into Geometry Nodes, you can check out the playlist here:
https://www.youtube.com/playlist?list=PLGZBlKLza0FZ3BognkXCD1kIAKenM7-E4
After finishing the project, I also came across a super interesting write-up by WeaverDev on their own procedural lizard setup, which was fun to compare approaches:
https://weaverdev.io/projects/bonehead-procedural-animation/
This project definitely pushed me, but seeing the lizard come to life without a single keyframe made it totally worth it.
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