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BEACH WAVE

3D SIMULATION, 2D SHADING

September 2019
Responsible for: Wave simulation and shading in Blender
This mini project is inspired by a Cinema 4D tutorial on YouTube by Olof Storm. When watching the tutorial, I tried to analyze and break down the things he did on Cinema 4D to find ways I could recreate them in Blender. After a few experimentations, I’m pretty satisfied with how it turned out 🌊!

Here's an exclusive behind-the-scene on what the 3D viewport really looks like to achieve this render!
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